![best saints row game best saints row game](https://www.notebookcheck.net/fileadmin/Notebooks/Sonstiges/Games/Saints_Row_IV/ultra1_1.jpg)
A lot of the side content that 2 had was lost, but the core gameplay hadn't expanded enough to cover that up. The writing felt a little too divided between going crazy and keeping things a bit grounded.
Best saints row game series#
Its good.ģ is where the series found its footing as the insane world of lovable sociopaths that it is but it didn't go all the way there yet. The Boss was a very different character, much darker, but already well-written and Johnny Gat isn't just a meme. Its got a lot of little touches that later games don't have like having tons of explorable interior environments (many of which never have missions in them), the base slowly developed over the course of the game, and every side activity being introduced with a short scene (which is where a lot of the crazy was). 3 is also very good though.Ģ is very different from 3 or 4, as others have said, its much more grounded but its still got some crazy in places. I'd have to say either 2 or 4, and I'm not sure which. The only problem I have with 4 is that it reuses a lot of content from 3, including the map, so if you have 3 too fresh in your memory, it feels more like a big expansion than a new game. You can see that they didn't just parody them to be "edgy", but they genuinely love the things they reference. It is not that the driving got worst with the last game, but that you can run so fast you can outrun anything and create a tornado of destruction behind you, so why bother with a car? The game is not only a love letter to previous games of the series, but to other things, like Mass Effect and Metal Gear Solid, 2D brawlers and wrestling, kaiju movies and fan fiction, text based adventures and cheesy Bond movies, The Matrix and 50s family comedies, and a lot of things in between and the best part is that they do it with a lot of sincerity and enthusiasm. For some people, having enough superpowers that made jumping into a vehicle a waste of time might be a problem, for me it is a feature. Don't want to sound too harsh, because I do believe 3 is a very good game, but once you try the next one, it is hard to go back.īy the time they reached 4, they embraced the kitsch full-on and got rid of every baggage they carried due to their origin. However, it still had enough roots on the GTA style to drag it a bit. Saints Row 3 was definitely a huge step in the right direction and the first where they truly embraced the kitsch loving aesthetics and design. They also had issues with some mission design that made me quit half way through. The things that distinguish them as trying to be more fun loving, sarcasm free, and over the top in the first games were not so prevalent, or downright sucked (I am looking at you, Johnny Gat, you boring bag of "cool" and "macho" badass stereotypes that passed as a "character"). 1 and 2 are nice, but too much "GTA-clone" to have an identity of their own.